Lights! Place barrels around your base and toggle them on/off to light it up at night.
Roofs! There is now a roof option to build, these can be toggled on/off like the gates.
Shared ownership, you can share the stored flag player UIDs with any base building item you own, your friends can then use/remove that item as if it was theirs.
Base Flags, build a flag and you and your friends can build within a 200 metre radius.
Booby Traps work! They will now only detonate with players who aren't marked as friendly.
No more broken removals (we now store the object UID in an array, so they can always be removed).
No more entering codes, they've been replaced by a one time entry of player UIDs.
Expanded build recipe menu (and new item requirements 1.8+ ONLY).
Optimizations to code and functionality.
Server side Update object feature to allow active player bases to stay updated for cleanup script.
Virtually compatible with any DayZ map.
Detailed parameters allowing server owners to dictate where things can be built, if they are invincible, etc etc.
Custom buildable removal function with chance to lose toolbox.
AntiWall feature that doesnt allow players to exit out of vehicles into player made bases.
Custom disarm bomb action, with chance to fail based on not having toolbox/entrench tool.
Buildable Booby Traps that blow up in 10 meter proximity, crawl to avoid!.
Gate Panels with Keypad access to open and close gates.
Buildable Recipe Menu with pictures and Information.
Ability to build 30+ Arma 2/OA Objects in DayZ and create your ultimate base with your friends.
If you have any questions, please message me on git or email me at Base Building Full Features List: I will be providing minimal support for anyone modifying the existing code. This adds a building function in DayZ mod regardless of map.